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AJ Anderson
Level & Content Designer
AjAndersonResume.pdf
Demo Reel:
Projects:
Khazad-dûm
A personal project that reimagines LotR's Mines of Moria as a World of Warcraft dungeon.
Kristala
A dark fantasy soulslike with acrobatic traversal from Astral Clocktower Studios.
Risk / Reward in Khazad-dûm
Whether you're trying to shoot the moon in Hearts or deciding whether to dodge or parry an attack in Expedition 33, Risk / Reward...
Teasing Epic Encounters
What makes a player stick with a game that starts out by making them repeatedly whack rats with rusty daggers? Or, how games that require...
Repulsors in Level Design
Repulsors are the opposite of attractors in the level design. They are powerful motivators that get players to leave or avoid an area....
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